I am getting hundreds and hundreds of OpenMetaVerse Erros in my simulator windows.
I am also missing LOTS of textures and objects on my regions.
14:22:45 - Failed to decode mesh assetOpenMetaverse.StructuredData.OSDException: Binary LLSD parsing: Unexpected end of stream.
at OpenMetaverse.StructuredData.OSDParser.ParseLLSDBinaryElement(Stream stream)
at OpenMetaverse.Assets.AssetMesh.Decode()
And HyperGriding out only brings up a link in my chat window. I can TP out.
Not sure what the hell is going on. I made the changes from my previous HyperGrid post but the problem didn't go away like the last time.
Was there a switch to the OpenMetaverse library? OR is this related to assets not being found because of the OSGrid outage and their change in the asset databases?